by: Eliane Alhadeff (via Business & Games)
After publishing my recent post "Serious Games: A Sizeable Market – Update" late June, I've received quite a few inquiries about the availability of any market report/number crunching for the segment.
This is why I've decided to consolidate the related content I've been gathering, for the last one year or so, and publish it in a concise, slide sharing format. Data sources are detailed on slides 17 and 18.