virtual worlds

Transreality/Rapid Manufacturing Round

by: C. Sven Johnson

Having already done the virtual reality and Industrial Design round-ups, I’m finishing off with this collection of links which - in some way or another - have something to do with cross-reality ideas/concepts and rapid manufacturing. Well, at least they come kinda close (in my mind).

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Virtual Worlds Stuff Round-up

by: C. Sven Johnson (via Business & Games)

There’s plenty of stuff to discuss on the general topic of virtual worlds, but under the circumstances - that being I’ve not posted many entries over the past couple of weeks - I’m just going to post some links in no particular order and add a short comment to each.

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games are vehicles for self expression

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in wow i can cross tasks off a list

by: Lynette Webb

Continuing with the topic of games, here’s another interesting anecdote about why someone likes to play world of warcraft. It’s pretty much self-explanatory. :-)

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Media Pendulum Swings On Second Life

by: Ilya Vedrashko

Yeah, the media's honeymoon with Second Life is clearly over. Time mag has listed it among five worst sites to avoid: "We're sure that somebody out there is enjoying Second Life, but why?

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What If and What Then?

by: C. Sven Johnson

Seems as if the marketing/videogame/metaverse blogosphere is full of posts and comments discussing yet another round of embarrassingly amateurish mainstream media articles and commentary on Second Life.

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Personal Entry: Pre-Alpha

by: C. Sven Johnson

While reading something yesterday concerning marketing in virtual worlds I resisted the urge to comment. Last night and again early this morning, I further resisted the temptation to post something here regarding what I’d read. And I’m now resisting the urge to slip something in. I won’t.

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Top 10 Features of China's Second Life

by: Dominic Basulto

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Some Players Call WoW the New Golf (v2)

by: Lynette Webb

I used this quote in one of the earliest Flickr slides, paired with a screenshot but I was never happy with it. A while back I resurrected it with this much nicer photo and just realised I hadn't posted it to the set - so here it is.

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The magic of innovation at Xerox

by: Dominic Basulto

In an interview with Geoff Colvin of FORTUNE magazine, Xerox's "inventor-in-chief" Sophie Vandebroek discusses how she is leading an "innovation revival" at one of the most storied innovators in the history of U.S. business.

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