design

Designing Identities Part 3 - Insight and Process

The third and final part of an article on creativity, design and identity was published last week on popsop.com. This last installment discusses the amount of sameness and identical thinking behind our processes for discovering new ideas. And proposes one alternative solution…

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How Can We Fix the Problems of Design Thinking?

This article has actually been sitting as a draft for a few months now. I knew I wanted to write a follow up to the popular (49 comments at the time of writing!) Design Thinking is Killing Creativity, however I held off, as I wanted to have some time to hear your feedback as well as look at the fall out of Design Thinking all over the Internet.

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Old School Design Methods and the Value of Craft in Our Digital World

You probably would have read a very rare Jonathan Ive interview on Core 77 by now. If you have not, do check it out? I would say a lot of the interview was generally not surprising, however the last few paragraphs jumped out at me. What I noticed was that despite Apple’s very digital playing field, their industrial design process was, and is, still very old school analogue.

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Designing Identities Part 2 - The Communication Pyramid

If creativity and design is the process of exploring and articulating the product, then what is the product?

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Designing Identities Part 1 - Creativity and Design

The way we are making and selling design is becoming generic and confusing. One of the challenges is that design, as creativity, is described as a product, an end goal. When the fact is that neither design nor creativity is a result, it’s a description of how we get there not what we will end up with.

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Rethinking the Hairdryer

Ariane Prin, a Masters student at RCA, shares her thinking and conceptual process behind her Air Hair Project: hair dryer for hairdressers.

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Design’s Return on Investment

Looks like China is getting it when it comes to design.

In a recent interview on the local Chinese CCTV, Chen Dongliang, Director of the Beijing Industrial Design Center, has highlighted the tremendous economic value of Industrial Design to China’s economy.

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Research Design Is More than Just a Design Tool. The Truth Is 80% of the Time They Weren't Designed and Conducted Properly.

What is design research? It is generally refer to the upfront contextual inquiry work that designers perform before they start ideation. Sometimes it involves some light ethnographic work and some interviews, but it is primarily not structured as comprehensive or rigor. Design research emerged only in the late 60’s with the goal to improve seeing how consumers use the product and looking for ways to improve the effectiveness of a product. Pretty much a human factor investigation, but it is now widely practiced but facing a few serious challenges.

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User Centered Innovation Is Dead

With a cheeky little link to Tom Kelly’s The Art of Innovation, Roberto Verganti (author of Design Driven Innovation) suggests in not so many words that User Centered Innovation, IDEO’s claim to fame, is dead.

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Design Thinking 101 at the Stanford d.school

Ever wondered what design thinking is all about? The Stanford d.school has shared, with the world, the basics of design thinking as taught in their introductory class called the “design thinking bootcamp”.

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