design

The Art of Selling

by: Design Translator

One of my first bosses taught me an important lesson.

Good designers are a dime a dozen, he said. Coming up with a great design solution is the easy part. The hard part, he said, is getting the client to accept the solution.

“But if the work is good, don’t the clients know it when they see it?” I asked.

My boss just looked at me silently for a long time. And then, with gentleness and no small amount of pity, he reached out and patted me on the head: Poor kid.

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Sustainable Brands 08 Video Log

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Is User-Friendliness a Sure Marketing Bet?

by: Yann Gourvennec

Very often, I hear people say that you have to make your end-user’s lives easier to generate a marketing success. However paved with good intentions this statement may be, I did ask myself the question whether making users’ live easier is a sustainable marketing argument for the development of a business. Here are my thoughts on this subject:

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Tips for Corporate Builds in Second Life

by: Ilya Vedrashko

Chris from One-to-One Interactive writes in with a new report that compares corporate professionally-done (and often committee-approved) builds in Second Life with player-made stuff. Even if you think Second Life is sooo 2007 but are interested in interaction design in general, take a look.

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Designing for Mobile People Not Mobile Devices

by: Karl  Long

“We must focus on mobile people, not mobile devices. In other words, we are not merely shrinking in size a Web experience, but creating an entirely new platform for communication and interaction.”

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A Blueprint for Design Education 2.0

by: Design Translator

I often like to get myself into a spot of teaching, collaborating with and critiquing students. I find it enhances and consolidates what I have learned in my career in Design. I do recommend that designers, especially the senior ones, take some time off work to rub shoulders with people in a learning environment.

But I digress.

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The Latest Reports: Solar Utilities, Carbon Offsets, and the Emperor's New Clothes

by: Joel Makower

The spring rains have yielded a bumper crop of new reports on the business of green. I've been a bit behind in fielding them, given my travels and last week's highly successful Greener by Design conference. Here are five of the latest:

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Design Concept as a Visual Map

by: Design Translator

Udanium235 has posted a whole range of his Design Concept Maps on Flickr. Meaningful and a piece of art in its own right, here are my favourites:

Resonance at the Heart of Design

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Biomimicry: The Answer to Your Design Question Is All around You

by: Design Translator

It always nice as a designer working in industry to catch up with designers in academia. I always come away with an “academic shower” feeling refresh and inspired. Especially when it comes to innovations like dirt repelling paint and ergonomic chairs and my favorite natural patterns.

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Clickless Computer Interface

by: Design Translator

Ever wondered what if a computer was designed with an interface that never required using a button for clicking? Is it more intuitive or has clicking been ingrained in our psyche?

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