Eliane Alhadeff

New Research: (Serious) Games Raise Kids IQ

Via: Richard Carey > Digital Media - UC Berkely Study: Gameplay Shown to Raise Kids IQ

Richard Carey reports on his latest post the study conducted by Dr. Silvia Bunge, a neuroscientist at UC Berkley, concluding that some video games help enhance kids' reasoning and processing skills. Findings even yielded that some games helped in raising kids' IQ points.

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Serious Games as Mobile Learning At School

Students at Notre Dame High School in Sheffield will soon be enabled to use their personal mobile devices - including mobile phones - in the classroom and around the school. This radical move is the result of recognising that mobile devices have a role to play in the modern curriculum, says Paul Haigh, Notre Dame’s assistant head teacher, with a responsibility for specialisms and innovation.

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Flyar: Serious Games To Visualize Tweeter

Flyar is a free Twitter Visualization application, which lets people interact with tweets in a physical environment. You can set it as your screensaver or just play around with it.

It uses your webcam to create an augmented video image, enabling you to visualize incoming tweets (from your account or a general feed) in a twitteresque setting that you can interact with.

Serious Gaming with your tweets

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Productivity (Serious) Games

According to Ross Smith, Director of Test, Windows Security, at Microsoft, Productivity Games are a sub-category of Serious Games designed to improve the productivity and morale of people doing "regular work”, or in other words:

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Serious Games Conceptual Framework

Amri Yusoff, Richard Crowder, Lester Gilbert, and Gary Wills from the Intelligence, Agents, Multimedia Research Group, School of Electronics and Computer Sciences, University of Southampton, UK, have recently presented their Conceptual Framework for Serious Games at the 2009 Ninth IEEE International Conference on Advanced Learning Technologies, held on 15 - 17 July 2009, in Riga, Latvia.

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Live From GDC: Serious Games Emerging Trends

by: Eliane Alhadeff

The response to current market challenges reported by several presenters at the GDC’s Serious Games Summit, due to its high degree of commonality, could eventually configure emerging trends for the segment.

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Serious Games as Augmented Playgrounds

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NextGen of Immersive Mobile Branding

by: Eliane Alhadeff

Via: SlideShare - Branded iPhone Apps - The Next Generation Of Immersive Mobile Branding

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Superb Presentation: Video Gaming Trends

by: Eliane Alhadeff

Via: Advertising Pawn - Video Gaming Trends

One's got to love this presentation! 54 oh-my-god-this-is-awesome slides packed with dare, motherly affection, and a good dash of future; to better grasp where gaming stands today.

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maniaTV Featuring Brian Crecente On Gaming Blogs

by: Eliane Alhadeff

Via: maniaTV

Brian Crecente, managing editor at Kotaku.com and respected gaming authority, appears on the latest edition of The War Room from maniaTV to weigh in some heavily debated topics including the future of the gaming industry, the rise of gaming Blogs, and publishing ethics when dealing with game sponsors.

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