virtual worlds

Proving the Potential of Virtual Worlds

by: Matt Rhodes

I often get asked to explain why SecondLife (SL) is more than just a geek and sex fest. Millions of people have visited this virtual world only to give up and abandon their avatar on day one (over 10 million according to Wikipedia). I don’t blame them. SecondLife isn’t ready for the mainstream. And nor is it SecondLife per-se that’s important.

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Some Random Thoughts on Tactics

by: David Polinchock

I know, I've been quiet lately. Part of it is travel, part of it is work and part of it is probably ADD setting in and just losing interest in blogging. It's been almost 4 years, so it's not surprising that I'm losing some steam.

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Your Avatar Can Now Go Partying in Facebook while You're Asleep

by: Idris Mootee

Just as you thought the buzz of avatar is over, a new app now allows your avatar to join Facebook. Alter Ego was created by M iChameleon in conjunction with Coca-Cola’s digital team in London.

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SOS 21: Serious Gaming in a Virtual World to Save the Real One

by: Eliane Alhadeff

SOS 21 is a Serious Game which allows us to have a better idea concerning our rights and obligations towards the sustainable development challenge.

Serious Games challenging us to play a better future

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Serious Games Challenging Teenagers To Save The Planet

by: Eliane Alhadeff

IBM is launching a free multiplayer online game, PowerUp, challenging teenagers to help save the planet "Helios" from ecological disaster.

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Figureprints, Fabjectory and Toys

by: C. Sven Johnson

Here’s a quick note to call attention to something that might be of interest: Another avatar fabbing outfit has set up shop. Most of you are probably already aware of Fabjectory, the service that’s been “3D printing” Second Life avatars and objects for the last year or so. Well now there’s a service available for fabbing World of Warcraft game characters.

 

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Converging Toys, Part II (*Updated*)

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Converging Toys, Part II

by: C. Sven Johnson

Some time back I wrote a blog entry titled, “Converging Toys, Part I
with the intention of writing a “Part II” shortly after. Needless to
say, this follow-up is a long time in coming, but I can’t think of a
better time than now, as it comes so soon after Christmas.

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The Reputation Chameleon

by: C. Sven Johnson

For those of you who recall my earlier entry discussing the Philips Design probe discussion (reLink), consider this a follow-on post.

I took the time to sit in on the Philips meeting and while I crashed out (twice) and lost my chat record, you can read it here: “Sophrosyne’s Saturday Salon: Philips Design Probe - SKIN:Tattoo” (Link).

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Anderson and “Free”

by: C. Sven Johnson

Two or three weeks ago, after a rather long absence, I surfed aimlessly over to Chris “Long Tail” Anderson’s blog.
As someone who was contemplating the same “Long Tail” potentials in the
early part of the decade (and who shot emails containing a link to the original Wired article

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