virtual worlds

Games & Virtual Worlds Are Dying? So What's the ROI?

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ROI 101 & Stickiness of Second Life?

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Virtual Worlds Rescue TV?! Or V.V.?!

by: Gary Hayes

What may save TV may also truly grow Social Virtual Worlds. As online audiences continue to ignore TV and vanilla/social virtual worlds suffer from a lack of direction, perhaps the marriage of the two will save both from irrelevancy? A report by Gary Hazlitt in various TV branded virtual world spaces.

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When the Economy Gets Rough, Virtual Worlds Get Growing

by: Gary Hayes

Just back from a short break in the lovely town of Broome in NW Australia (my pics). It was interesting being disconnected from ‘the cloud’ but in the process having a few ‘virtual experiential’ moments. One of these was watching the controversial film ‘Australia’ in the worlds oldest picture gardens, Sun Pictures (pictured below).

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Football Superstars, iPhone Ocarina, NBC WebTV and Lost in SL

by: Gary Hayes

Another selection of my items cross-posted from another of my original blogs, lamp watercooler.

The Ulitmate Mashup Launches - Sport, MMOG & Social Virtual World - 16 Oct 08

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The Dawn of Mixed Reality and Its Participatory Audience

by: Gary Hayes

What is Mixed Reality, why is it relevant and has TV become it’s background medium of choice for larger numbers of media consumers who around the world are spending more time in online pursuits than glued to the content breaks in-between the advertising slots of commercial TV. How will TV survive in a world where social and gaming worlds are far more compelling?

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Inching Towards the Live Web 3.0 - Layered Social Virtual Worlds

by: Gary Hayes

OK you should have spotted quite a few characters living on this post :)  - such as the ‘video-real’ talking character centered on the page, click the play button on them for more ’salesy’ characters - courtesy of CLIVEvideo - all will be revealed - and no, I have not gone into wigs, manufacturing!

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'A Few Lives Left' for Poor Research into Virtual Worlds

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McDonalds Is Launching Their Own Virtual World. This Is Smart Business.

by: Scott Goodson

What can we learn from McDonald's creating their own virtual world? That they are moving into their own customized world says one thing to me, that it will become more valuable for brands to create and curate their own virtual worlds rather than joining existing public virtual worlds.

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The Facts & Figures of Brands & Games

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