video games

Video: Cinematic Game Renaissance - Game Now Leading Film?

by: Gary Hayes

Have we reached a tipping point - with many more user hours spent with games than films are they now more culturally relevant (as in our cultures are saturated with them)? With most films having ‘game-like’ story arcs and, at the last count, nearly 80 films about games in production I am starting to think so.

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Study: Advertisers Hope to Link Games to Sites

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Innovation that's bold, brash and in your face

by: Dominic Basulto

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fan sites are like dungeons and dragons 30 years ago

by: Lynette Webb 

Hindsight is an amazing thing. :-)
I like this quote a lot, it’s a nice companion to the classic William Gibson quote “The future is already here, it’s just unevenly distributed” (which is still on my ToDo list to turn into a slide).

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Nintendo’s Blue Ocean Strategy: Wii

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Wii Got Momentum

By: David Armano

Is this Advertising?  Yes.  Is it product placement?  Maybe.  Did Nintendo pay for any of this? (I have no idea—but I'm guessing no?).  The Nintendo Wii has what the industry is calling Momentum.  Nintendo's managed to create a product that is seems almost designed to generate buzz (in addition to what looks like a great experience). 

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Web Sites and Computer Games For the 50-plus

by: Dick Stroud 

The US finance industry is targeting the 50-plus with a series of dedicated web sites to help in the retirement planning process. New York Life, Allstate and MassMutual are just three examples.

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Gamers Generation Have Different Approach to Learning and Mindset

by: Lynette Webb

 Click image to enlarge.

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