serious games

Serious Games Conceptual Framework

Amri Yusoff, Richard Crowder, Lester Gilbert, and Gary Wills from the Intelligence, Agents, Multimedia Research Group, School of Electronics and Computer Sciences, University of Southampton, UK, have recently presented their Conceptual Framework for Serious Games at the 2009 Ninth IEEE International Conference on Advanced Learning Technologies, held on 15 - 17 July 2009, in Riga, Latvia.

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Live From GDC: Serious Games Emerging Trends

by: Eliane Alhadeff

The response to current market challenges reported by several presenters at the GDC’s Serious Games Summit, due to its high degree of commonality, could eventually configure emerging trends for the segment.

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Serious Games as Augmented Playgrounds

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Toys to Tools: Serious Games Connecting Cell Phones to Education

by: Eliane Alhadeff

Once the scourge of classrooms, cell phones are now part of the lesson plan

Burr Snider reports that some forward-looking educators have begun to push the subversive idea that the high tech wizardry of mobile phones can be a powerful multipurpose mechanism for learning.

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Visualize with Whom You Share Serious Games Interests

by: Eliane Alhadeff

SGI introNetworks: Serious Gaming with SMART Social Networks

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Serious Games Cutivate GuānXi for Successful Business in China

by: Eliane Alhadeff

Maintaining good guanxi is essential in China because successful business depends on it. The concept of guanxi can be loosely translated as connection or relationship. Guanxi is a concept deeply rooted in Chinese culture, and therefore, understanding it requires an appreciation of Chinese society’s origins.

Serious Games to practice cultural awareness skills

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Serious Games Changing the Way You Work and Play

by: Eliane Alhadeff

Lynn Marentette, in one of her superb Blogs, Interactive Multimedia Technology, (Lynn is also the author of TechPsych and Technology-Supported Human-World Interaction ) reports that Sheraton hotels has partnered with Microsoft Surface to implement a Virtual Concierge application. She also challenges us to think how this could play out in classrooms, libraries, information centers, and other public spaces.

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Serious Games Making Their Way Into Corporations

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The Games Universe?

by: Gary Hayes

“Games are just games aren’t they, all the same thing?”. Wearing my Director of LAMP hat develop and training industry producers (working through the Australian Film TV and Radio School) I come across many traditional producers of media who just don’t ‘get’ games.

 

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MMFG SUPERSTRUCT: A Future-Making Serious Game

by: Eliane Alhadeff

This fall, the Institute for the Future invites you to play Superstruct, the world’s first massively multiplayer forecasting game.

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