gaming

Talk: The Sex, the Violence and the Dirty Money: The Truth about Social Virtual Worlds

by: Gary Hayes

The slides below are from a presentation I did last week at the Monash Law Chambers as part of a four speaker mix on Law and Regulation of Virtual Worlds. The embed below has just been elevated as a slideshare featured presentation - so goes to show what a catchy title will do. I co-presented with Dan Hunter, New York Law School, Melbourne University Law, Melissa deZwart, Senior Lecturer, Monash Law and David Lindsay, Senior Lecturer, Monash Law.

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SocioNet 101, Body Interface and The Cyber Celeb

by: Gary Hayes

Three more of my cross posts from the LAMP Watercooler I write/edit.

1 SOCIAL NETWORKING 101 FOR MORNING TV AUDIENCES

I just captured and uploaded to YouTube a TV show (yes they are still going!) this morning featuring Australia’s leading social network strategist and social network hostess with the mostess, Laurel Papworth - also occasional LAMP mentor and speaker!.

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Phase Two - TV & Design Brands and Virtual Worlds

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Putting the Space in Virtual - Second Life

by: Gary Hayes

A quote to start off yet another Virtual World post…

"Nothing exists except atoms and empty space; everything else is opinion" Democritus (Greek philosopher, 460-370bc)

AFTRS Island Second Life

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Smashing Down Second Life's 4th Wall

by: Gary Hayes

Will the “Avatar Based Marketing’ initiatives be a tsunami that will break down the fourth wall of Second Life for most, and in the process end the growth of premium subscribers many who use the world for other things besides doing enhanced duplicates of their first lives.

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Second Life - The Creative Tool for the Masses

by: Gary Hayes

Give people very simple and highly social tools for producing and creatively sharing content and truly inventive things will happen. In a growing ‘easy to publish’ movement the current user generated, digital personalized content explosion will continue indefinitely - the creative big bang.

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Immersion - Ambient TV, Addictive MMORPG...

by: Gary Hayes

…and the never changing human.

Senor Hontar: “We must work in the world. The world is thus.”
Father Altamirano: “No Senor Hontar…thus have we made the world. Thus have I made it”
Final lines of the film ‘The Mission’

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Alternate Reality Games in Virtual Spaces

by: Gary Hayes

Ok the title sounds a little ’space cadet’ and paradoxical but bear with me on this one because the implications go way beyond the focus of this post which is a quick orientation and guide to non-scripted but organised ’social play’ inside a virtual world and a great way to plan a Real World Alternate Reality Game - or run a special form one inside the vr world.

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The Personalization of Second Life

by: Gary Hayes

What is driving the current shared, participatory virtual spaces?

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Media Journeys Pt. 2 - Convergence

by: Gary Hayes

Another Milia-post break so I can add the next in the ‘Media Journeys’ episodes started a few weeks ago - epiposts? I had a seed sown (read: scribbled on the back of a programme!), during Milia, of a simple evolution of media and associated receiving devices.

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