gaming

maniaTV Featuring Brian Crecente On Gaming Blogs

by: Eliane Alhadeff

Via: maniaTV

Brian Crecente, managing editor at Kotaku.com and respected gaming authority, appears on the latest edition of The War Room from maniaTV to weigh in some heavily debated topics including the future of the gaming industry, the rise of gaming Blogs, and publishing ethics when dealing with game sponsors.

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19 Tips for In-Game Advertising

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Getting Serious About In-Game Advertising Metrics

by: Eliane Alhadeff

Via: One To One Interactive

t=zero Report: "Player Engagement and In-Game Advertising"

Jeffrey Bardzell, Ph.D., Shaowen Bardzell, Ph.D., and Tyler Pace 

OTOinsights releases neuromarketing study on IGA

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Football Superstars, iPhone Ocarina, NBC WebTV and Lost in SL

by: Gary Hayes

Another selection of my items cross-posted from another of my original blogs, lamp watercooler.

The Ulitmate Mashup Launches - Sport, MMOG & Social Virtual World - 16 Oct 08

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Web Surfing Turned Into a Game

by: Jonathan Salem Baskin

A really intriguing new experience called PMOG -- for "passively multiplayer online game" -- has nearly 5,000 people playing as they surf the web. It sits on top of their Internet browsers, and lets players leave messages, traps, games, rewards, and links for one another. Points are accrued and spent on more tools or better protection.

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Public Policy as a Game

by: Jonathan Salem Baskin

Gamers can now foresake slaughtering trolls (or one another) on MMORPG fantasy adventures, and instead participate in game intended to drive consensus opinion on major global issues.

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Teens, Video Games, and Civics

by: danah boyd

Last week, Pew released a report on "Teens, Video Games, and Civics" that made its way around the web (see posts by Mimi Ito, Amanda Lenhart, Cathy Davidson). Briefly, some findings:

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Social Media Extinct-tertainment

by: Gary Hayes

(short LAMP watercooler cross post)

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New Survey on MMO Players

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The Power of 'Our' Machinima

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