gaming

fan sites are like dungeons and dragons 30 years ago

by: Lynette Webb 

Hindsight is an amazing thing. :-)
I like this quote a lot, it’s a nice companion to the classic William Gibson quote “The future is already here, it’s just unevenly distributed” (which is still on my ToDo list to turn into a slide).

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Wiibot - Controlling a Robot Arm With A Wiimote

by: Karl Long

The decision Nintendo made to innovate around the control of video games and bow out of the 3d arms race continues to pay dividend, generating interest, and encouraging creativity.

link for feedreaders

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Second Lifecycle

Study: In-Game Ads Fail to Engage

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Burger King Sells 2 Million Game Copies in 4 Weeks

By: Ilya Vedrashko

Burger King "announced that its trio of games for the Xbox and Xbox 360 had broken the 2 million mark in just four weeks" (GameSpot).

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Sears Carries Cheap Fabricator, Enters Second Life

By: Ilya Vedrashko

Two seemingly unrelated pieces of news that showed up next to each other on my clogged RSS reader and made me jump:

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Nintendo’s Blue Ocean Strategy: Wii

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Mini-Survey on Advertising in Games

by: Alain Thys

Alex Eperjessy on our own (slowly decloaking and still finding it's feet) business & games blog has conducted an online mini-focus group/survey on where a few of his friends/gamers think advertising could and definitely couldn't work in their favourite virtual environments.

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Putting the Fun In Functional - Game Mechanics and Social Media

by: Karl Long

This is a great presentation from Shufflebrain that talks about game mechanics in the context of social software. This is a wonderful expression of something that I have felt intuitively about social media for some time, but have never been able to articulate.

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on being virtual

by: danah boyd

Lately, i've become very irritated by the immersive virtual questions i've been getting. In particular, "will Web3.0 be all about immersive virtual worlds?"

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