There’s more evidence that playing video games can improve your brain in ways that go beyond an ability to get higher scores in those games:
People who played action-based video and computer games made decisions 25% faster than others without sacrificing accuracy, according to a study.
Roger Dooley video games neuroscience brain fitness brainGaming companies know a lot about how to light up your brain – to be successful, a game has to be engaging from the start and addictive enough to keep the player coming back. Some video game makers have employed neuromarketing technology to test aspects of game play. We rarely do infographic posts here, but this is one that might be interesting to our readers:
brain neuromarketing neuroscience Roger Dooley video gamesIf you want to know the direction that healthcare is headed in the near future, ask your kids which video games they’re playing today. The last year has seen an explosion of new approaches to solving healthcare problems, with many of them originating in the world of videogaming.
Dominic Basulto gamification healthcare video gamesThis is a rerun of a series of blog posts I did back in April 2006 while researching things for my grad thesis (bonus: an unpublished chapter on history). It documents the evolution of advertising in sports video games published by Electronic Arts between 1983 and 2006. Since many AdLab readers probably haven't seen it, and the stuff is pretty fascinating, I thought I'd repost it. The original raw research notes follow. Some links may since have expired.
EA Ilya Vedrashko in-game advertising sports video gamesUPS Integrad - Next-Generation Training Facility
United Parcel Service Inc. (UPS) realized that they needed to make an adjustment when their younger drivers began to need significantly more time to become proficient, and more of them were leaving the company during their initial training period.
Eliane Alhadeff serious games UPS training games video games simulators(Part 1 - Designer branding can be found here. For Part 2 - Developer branding, click here)
3. Publisher Branding For the last and (for once) the least, publisher branding is another strategy one could take, as an alternative to the dominant franchise branding practice in video games industry. The idea is that a powerful enough publisher brand could come to be associated with high quality, highly entertaining games, so that the games themselves would not have to rely on past iterations of their own to get the idea across. I can almost see people snickering and going "Yeah, right" in response to that and I have to admit my own reaction is the same.
branding games publishers Taylan Kadayifcioglu video games(Part 1 - designer branding - can be found here)
2. Developer Branding There are not many good examples of developer branding, unfortunately, which is not difficult to understand why. As I mentioned before, for a brand to have a functional value to a marketer, it needs to have some sort of continuity that can carry over from one title to the next. Such continuity is hard to come by, when the average life span of a development studio is between three to five years, barely enough time to develop a few titles at best.
branding game developing Taylan Kadayifcioglu video games