consumer generated

How Threadless.com democratizes design and innovation

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the living proof of wikinomics

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Adventures in shoplifting

by: Dominic Basulto

Who knew? Apparently, the opposite of "shoplifting" is "shopdropping." According to The Consumerist, shopdropping is when people print out "improved" labels at home and attach them to items in retail stores.

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Coke Virtual Thirst: A for effort, C- for execution

By: Stefan Kolle 

Coca-Cola has launched a contest to design a virtual experience vending machine. Also see the press release here. My co-contributor Karl Long already wrote a fairly positive review, but I'm afraid I have to add some negative points of view here.

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Coke and Second Life - More Social Media and CGC Experiments

by: Karl Long

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Creative Crowdsourcing Sites

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Incantations for Muggles

by: Danah Boyd

I love Etech. This year, i had the great opportunity to keynote Etech (albeit at an ungodly hour). The talk i wrote was entirely new and intended for the tech designer/developer audience (warning: the academics will hate it). The talk is called:

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The Business of Innovation: The role of customers

by: Dominic Basulto

In Part 3 of CNBC's Business of Innovation series, Maria Bartiromo and co-host Roger Schank focus on the role of the customer during the innovation process.

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Towards Carbon Neutral Communities

by: Sebastian Campion

'Designs of the Time 07' (Dott 07) is a program of grass-root community projects taking place this year in North East England.

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Sears Carries Cheap Fabricator, Enters Second Life

By: Ilya Vedrashko

Two seemingly unrelated pieces of news that showed up next to each other on my clogged RSS reader and made me jump:

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