So it turns out that Will Wright's Spore, one of the most enthusiastically expected games of the last few years, is a pretty big success among torrent fans as well. This shouldn't come as a surprise, it's actually a good measure of a digital product's success. Is your game cool? Expect tons of people to share it with each other. Or otherwise put, if your game is bad, why are you worrying about piracy anyway? No one will want it for free either.
DRM Spore Electronic Arts EAby: danah boyd
On one hand, I'm excited to announce that my article "Facebook's Privacy Trainwreck: Exposure, Invasion, and Social Convergence" has been published in Convergence 14(1) (special issue edited by Henry Jenkins and Mark Deuze). On the other hand, I'm deeply depressed because I know that most of you will never read it.
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