Marketing & Strategy Innovation

American Game Companies Miss The Boat Focusing on Mass Market

by on 9 April, 2006 - 09:40

by: Karl Long

As game companies continue to focus on the mass market demographic of “boys 18-35″, yes boys, they like to blow stuff up, they like guns, they like tits and ass. So all the game companies are spending small fortunes on the next “FPS” (first person shooter), or driving game, or mixing driving and shooting. Anyway, as someone who thoroughly enjoys shooting, driving, and fantasy girls in video games I’m not saying they should stop, but they need to pull their head out of their 18-35 demographic, if you get my drift.

There is a very illuminating article on The Escapist Magazine about how nintendo building games for different markets and are reaping massive rewards, and they haven’t even begun to start in the US market, but they will be here soon.

Can a game company reap pharmaceutical grade profits?

Nintendo has got a pretty hot selling game in Japan right now, it’s called “Nou wo Kitaeru Otona no DS Training”, and the version coming here will be called “brain age”. This game has already sold 3 million copies, and that’s the kind of number that would make any xbox game maker swoon. Guess what, no shooting involved, it is designed by an alzheimer expert and it tests your “brain age”. Let me tell you, there are going to be a lot of baby boomers heading out and buying a Nintendo DS just to play Brain Age, not to mention all the kids buying them for christmas presents for their 50+ parents.

I’m being somewhat facetious talking about Pharma profits. The main point is that there is a market for games that solve problems other than distracting 18-35 yo boys from their lives, and right now the console makers are too caught up in a big budget/hollywood mentality.

Original Post: http://customersonfire.com/archive/american-game-companies-miss-the-boat-focusing-on-mass-market/

-->

Share/Save
 

No comments

Add your comment

The content of this field is kept private and will not be shown publicly.
  • Allowed HTML tags: <p>
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.
Mollom CAPTCHA (play audio CAPTCHA)
Type the characters you see in the picture above; if you can't read them, submit the form and a new image will be generated.

Recent content

  • The Top None /Marketing & Strategy Innovation Blog/ - I'd planned in all sincerity to write an essay about ... http://tinyurl.com/yd9hyt3
    15 hours 35 min ago
  • Don’t Make Social Media Another Silo /Marketing & Strategy Innovation Blog/ - Social Media Week in London ... http://tinyurl.com/ybw5v2n
    16 hours 34 min ago
  • Serious Games for a Better Future - EnerCities out of Beta /Marketing & Strategy Innovation Blog/ http://tinyurl.com/yhw7s4g
    16 hours 34 min ago
  • With every recommendation, promoters put their rep on the line. How do you to make sure they don't regret it? #NPS
    23 hours 18 min ago
  • Nice one! Quaint Media, Online Social Optimization, and Transmedia Narratives http://bit.ly/5zwdkd RT @zenwerewolf: via/ @SloppyUnruh
    2 days 25 min ago

This blog reflects the personal opinions of individual contributors and does not represent the views of Futurelab, Futurelab's clients, or the contributors' respective employers or clients.

Subscribe



Archive